Preview: New Gift Keywords for Aegis
over 3 years ago
– Sat, Aug 05, 2023 at 07:43:11 AM
Hello Argonauts!
We're pretty much in the middle of this campaign, with an amazing first half behind us and, I'm sure, an exciting second half ahead of us. To help keep our enthusiasm and momentum as we get to the final manuscript chapters and final crowdfunding days, I've got a little preview for you from our next backers-only chapter.
That's right - backers of this crowdfunding campaign will be able to read the entire current draft manuscript before we end and before any pledges are processed or collected. In addition, backers have access to a Feedback Form so they're able to share comments directly with the developers, writers, and editors to help steer this manuscript through the next stages of development.
If you see any bits that may need some clarification or contradict part of the Core Rules or could be misinterpreted, make sure you share your feedback with the team! And if you're not sure... it's better to share and then realize your issue is sorted in another chapter than to not share and have a potential issue linger in the manuscript.
So, please look for the Feedback Form link when the next manuscript preview becomes available on Tuesday.

And the next chapter coming is all about Gifts! Here's a sneak peek to get us through the weekend...
We're pretty much in the middle of this campaign, with an amazing first half behind us and, I'm sure, an exciting second half ahead of us. To help keep our enthusiasm and momentum as we get to the final manuscript chapters and final crowdfunding days, I've got a little preview for you from our next backers-only chapter.
That's right - backers of this crowdfunding campaign will be able to read the entire current draft manuscript before we end and before any pledges are processed or collected. In addition, backers have access to a Feedback Form so they're able to share comments directly with the developers, writers, and editors to help steer this manuscript through the next stages of development.
If you see any bits that may need some clarification or contradict part of the Core Rules or could be misinterpreted, make sure you share your feedback with the team! And if you're not sure... it's better to share and then realize your issue is sorted in another chapter than to not share and have a potential issue linger in the manuscript.
So, please look for the Feedback Form link when the next manuscript preview becomes available on Tuesday.

And the next chapter coming is all about Gifts! Here's a sneak peek to get us through the weekend...
Gifts
Transformed by ambrosia, the Inspired of the Trinity Continuum: Aegis era display powers that far surpass those of any baseline human. Whether they consider themselves blessed by the gods or believe their dedication and training have granted them superior abilities, they use their unique abilities to explore, to learn, to protect the people and communities they love, and to vanquish monsters. Priests, philosophers, scholars, scientists, and physicians all have their theories as to the powers’ source, but no matter their origin, ambrosia’s effect on the age is undeniable.
New Keywords
In addition to the Constant, Momentary, Luck, Attribute (type), and Skill (type) keywords introduced in the Trinity Continuum Core Rulebook, the following keywords are used for Gifts in Aegis:
Ambrosia: Gifts with the Ambrosia keyword require a source of ambrosia, such as a pool or a jar of it that a character previously collected from one.
Champion: Gifts with the Champion keyword represent the Champion’s physical prowess, exceptional intelligence, and deft social skills. Only Champion characters may use these Gifts.
Creation: Gifts with the Creation keyword require the Oracle to create a simple food or drink, or perhaps a liquid to boil to produce steam. In all cases, the substance the Oracle creates is an essential part of using this Gift. All Creation Gifts require at least a minute or two to use, since creating the food, drink, or scented liquid is part of doing so.
Olympian: Gifts with the Olympian keyword represent the Olympian’s innate ability to wreak changes on their environment or their own body. Only Olympian characters may use these Gifts.
Oracle: Gifts with the Oracle keyword represent powers of divination, weather manipulation, and transformation. Only Oracle characters may use these Gifts.
Transformation: Gifts with the Transformation keyword make permanent alterations in the Olympian’s body and often make them appear visibly nonhuman.
Universal: Universal Gifts may be purchased by any character type. They represent either advanced training that any Inspired individual can receive or common powers unlocked by exposure to ambrosia. Some Universal Gifts have Variations that reflect how they manifest for different types of Inspired characters.
Here are some example Gifts with these new keywords.
Here are some example Gifts with these new keywords.
The Mists of Sleep
Keywords: Momentary, Attribute (Manipulation), Oracle, Ambrosia
The Oracle insists that her companions — or her enemies — rest for just a little while.
System: By spending a point of Inspiration, your character conjures a faint ambrosia infused mist that causes sleep. This mist has no effect on anyone in combat, a heated argument, dealing with any sort of emergency, or in any tense situation that could easily become violent. The mist is visible in bright light, but not in shadows or dim light. The Oracle herself is immune to the Gift’s effects. She can use this mist on targets up to Medium Range, and can use it to affect everyone within Short Range.
Anyone affected must make an Integrity + Stamina check with a Difficulty of 2. Failure means that the target falls asleep over the next minute, while success causes them to be a bit drowsy and distracted, but still very much awake. Subjects sleep for up to an hour or until awakened. Harming or roughly handling anyone put to sleep by this Gift instantly awakens them.
Anathema
Keywords: Momentary, Luck, Champion
The world is vast and full of beings invulnerable to all but a single metal, herb, or incantation. Luckily, the Champion is well-read and even better prepared.
System: Spend an Inspiration. The Champion takes a round preparing an attack against a creature of myth. During this round, the player must tell the Storyguide and other players what this mythical creature’s weakness is as he applies it to his weapon or prepares to strike the foe. On the following turn, if the attack hits and deals damage, the damage dealt is a unique Injury Condition called Anathema that applies a 3-point penalty to all actions that use supernatural power. This Gift does not function against other Inspired humans.

Brewing Weather
Keywords: Momentary, Skill (Science), Oracle, Creation
He can brew up a storm in a pot.
System: Your character can make tea or simply boil herbs in a cauldron, and spend a point of Inspiration to infuse ambrosia into this brew in order to affect the weather. This Gift affects the weather for a radius of several miles, but your character does not gain precise control of the events. He could call or banish a thunderstorm, but could not cause lightning to strike particular locations. If they occur locally, she could even create a tornado or hurricane, but cannot direct them beyond determining the general direction in which the wind she summons blows or the approximate heading of a tornado.
The Oracle can only create weather that is at least minimally possible in the location he performs this Gift. She could cause a gentle rain in Aegyptus, despite the fact that it rarely rains, but could not brew up a blizzard there. Also, regardless of what weather conditions your character creates, she can only create the sorts of arctic cold or desert heat that actually causes damage if the weather is already at least moderate cold or hot.
Your character can remove up to 2 levels in Difficulty or a Condition of up to +3 by transforming bad weather to good. If she does the reverse, she can slow movement by making the affected region into Complicated or Difficult terrain with a maximum Difficulty increase of +2 and a maximum Complication of +3. Typical Complications include howling wind that makes other sounds difficult to hear, or icy weather that creates slippery terrain. If the weather is already hot or cold, she can create extreme heat or cold that has a Damage Rating of up to 2 and the continuous (hour) tag. Weather your character calls in this fashion requires up to a scene to arrive, and lasts for at least several hours, up to the rest of the day.
Put On the Beast’s Shape
Keywords: Momentary, Attribute (Cunning), Olympian, Transformation
The Olympian borrows an animal’s shape, climbing with the ease of a mountain goat or swimming like a dolphin.
System: The wondrous power of ambrosia allows your character to transform his flesh into that of another animal. However, your character can only transform into a single animal, which you must select when choosing this Gift. This animal must be a mammal, and it must be Size 0 (wolf), Size 1 (human), or Size 2 (horse or dolphin). Depending upon the animal, it may increase its Speed Scale by +1 for running, or perhaps, like dolphins or seals, it may swim at Speed Scale 2. In addition, it may possess a single melee attack with a number of points of tags equal to your character’s Destructive Facet. Suitable tags include Brutal, Deadly, Piercing, Pushing, or Quality 2 or 3. This animal could also possess up to two points of soft armor, but the total of all Weapon Tags and all points of soft armor cannot exceed your character’s Destructive Facet. This transformation lasts until your character wishes to transform back to their normal form, or until they sleep or fall unconscious, in which case they automatically return to their human form.
Doom From On High
Keywords: Momentary, Attribute (Cunning), Oracle
Prerequisites: Inspiration •••, Cunning ••
To anger an Oracle is to invite visions of wrath visited upon one’s head, but few are prepared for how sudden their displeasure can manifest in searing doom or killing light from above.
System: Spend 1 Inspiration while your character forecasts death and ruin for a target they can perceive within Long range. Dire portents of swirling auroras, gathering clouds, and dancing sky-fires appear across the local sky. Next round on their action, your target is subjected to a sudden environmental hazard as the sky rains fire, lightning, or searing light upon them with a Damage Rating of your character’s total successes. They may attempt to avoid it, their Athletics roll reducing the damage for each success rolled.
Repurchase at Inspiration 5 to target up to your character’s Cunning in targets.
Repurchase at Inspiration 7 to allow a second point of Inspiration to be spent, increasing the Power Scale of this effect by +1.
Proteus’ Gift
Keywords: Momentary, Attribute (Stamina), Olympian, Transformation
The Olympian has true control over her form, appearing in any shape that pleases her.
System: Your character can transform her body to appear to be any other person, or even a humanoid monster like the minotaur or a satyr. Your character can even change her Size, growing to almost three meters tall or shrinking down to the size of a Size 0 child. To use this ability, you roll your Intuitive Facet + Stamina and spend successes as indicated on the table below. All such changes you make last until you either sleep or choose to undo them, whichever comes first.
Successes and Change
- 1 - Change skin, hair or eye color, face shape, or other relatively minor features.
- 1 - Moderate changes in height or weight that don’t alter Size Scale
- 1 - Change sexual characteristics
- 2 - Change Size Scale by -1
- 3 - Nonhuman features like horns, hooves, or other features, but your body plan is still humanoid
- 4 - Precisely duplicate someone you have observed closely

Sacred Animal
Keywords: Constant, Luck, Universal
The Inspired imbues an animal companion with the power granted by their ambrosia, linking their fates.
System: The character possesses a special link with an animal companion imbued with ambrosia. Use the characteristics provided below to represent all companions. Typical animal companions include dogs, cats, snakes, birds, deer, or panthers.
Variations: The Inspired may gain access to unusual companions.
Automaton Companion (Oracle): The Oracle possesses an automaton companion, a machine created from wood, metal, and other materials that resembles an animal and is powered by ambrosia. The companion gains the Unliving Anomaly Power.
Monster of Ambrosia (Olympian): The Olympian’s animal companion is suffused with her mighty ambrosia, appearing more like a monster than an animal. The companion gains the Enormous Size Anomaly Power.
Animal Companion
These characteristics represent a wide variety of animals suffused with ambrosia. Even diminutive animals demonstrate these traits, possessing traits far beyond what are typical of their species.
- Primary Pool: 7 (Two of Combat, Senses, Survival or Tracking)
- Secondary Pool: 5 (One of Combat, Senses, or Tracking)
- Desperation Pool: 3
- Enhancement: 0
- Defense: 3
- Health: 4
- Initiative: 3
- Source: 3
- Anomaly Powers: Natural Weapons, Hardened Skin, Heightened Reflexes (or Flight, if flying)

Of course, the actual Gifts chapter contains many, many more amazing abilities. We'll have more context and more info about all of these on Tuesday, when the next chapter drops.
In the meantime, we've achieved another Stretch Goal milestone!

ACHIEVED! - At $36,000 in Funding- Trinity Continuum: Aegis Mobile Wallpaper - Exciting Aegis artwork will be used to create a wallpaper for your mobile device lockscreen. This mobile wallpaper will be added to the rewards list of all backers supporting this project.
That means our next Stretch Goal target expands our previously unlocked Aegis Atlas supplement to add even more new content for backers!
At $40,000 in Funding - Aegis Atlas: Additional Locations and Devices - The Aegis Atlas bonus supplement will be expanded to include additional non-Greek locations, along with some Aegis-appropriate super-science gadgets and devices.
With the crowdfunding campaign at the halfway point, please continue to spread the word in your social circles and on your social media and let's see if we can't get to some new areas in the world of Aegis by unlocking another Stretch Goal!!
Have a great weekend! I'll be back with a final piece of fiction on Monday, and then Tuesday we'll have our current draft of the Gifts chapter! See you then!






