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Trinity Continuum: Aegis tabletop roleplaying game

Created by Onyx Path

Trinity Continuum: Aegis is a game of epic adventure and exploration set in Greece’s Iron Age.

Latest Updates from Our Project:

September 2024 Update
about 2 years ago – Tue, Sep 24, 2024 at 06:41:44 AM

Hello Argonauts,

Once again, the Tuesday before the final Thursday of the month means it's Trinity Continuum update day! No big Aegis news yet, so let's get right into our monthly review.


REWARDS STILL PENDING


Work continues, incremental progress. I'll continue to update as stages shift.

REWARDS DISTRIBUTED TO BACKERS



If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://trinity-continuum-aegis-tabletop-roleplaying-game.backerkit.com



ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <August 2024 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final reward has gone out.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:



TO CONTACT JAMES

If there are any issues with your digital reward redemption link, please let me know asap and I'll get them sorted over the weekend. You can either contact me at one of the methods below or just comment on this update post. I'll be back in October with our regular monthly update. 

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via Kickstarter: Click Richard Thomas under the "Created By" heading on the main page, and then press the "Contact Me" button - the message will come to me!
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.


NOW FUNDING ON BACKERKIT


In 2017 Onyx Path unveiled the Storypath System, the rules engine that has come to power many of our games: the sci-fi universe of hope, heroism, and peril known as the Trinity Continuum, the modern-day stories of old gods and titans called Scion Second Edition, and the trope-focused exploration of genres that is the They Came From! series, and more.

We're extremely proud of what we’ve done over the years with Storypath, but felt it was time to tighten up the rules, smooth off the rough edges, and get rid of anything that got in the way of telling amazing stories. As a result, we’ve created the Storypath Ultra Core Manual.

Storypath Ultra isn’t a new edition, nor is it a replacement rule set — many of the concepts we developed and refined from the Storypath System are still there, even as they rearrange or rename things to make them as clear as possible. Think of it as a new take on Storypath: It’s the same great game but spruced up and tweaked to be the best possible version.

Check it out! We're in the final days, and anyone who backs now can vote on our final example game and setting to be included in the final version!



COMING TO KICKSTARTER ON OCTOBER 1ST



Curseborne is a game about being unapologetic monsters in a world where being monstrous is the least of your worries. In Curseborne, you play as Accursed, descendants of monstrous lineages lurking in a modern world that closely resembles our own. You rebel against the ancient feuds between these entwined families, as well as against the web of curses that bind you, while fending off inhuman antagonists seeking to claim — or reclaim — your power.

The world of Curseborne is full of intrigue, magic, and things that go bump in the night. It’s just like our world, except the reason that things don’t go your way or that bad things happen is that the people are literally living in a world of curses. Some people are cursed more than others, and these are our Accursed characters. They have a particularly large curse that hangs over their heads and makes them more prone to bad things happening to them and around them. The nature of this curse also makes them magical in nature. They have a sense of the thing holding them back, and they can manipulate it in ways that normal people cannot.


This book is comprised of two main parts. The first part is the setting of Curseborne, as well as more about the Accursed themselves through the view of the characters. It shows how they see themselves, their world, and their place in that world. Lineages represent five broad categories of Accursed: The Dead (ghosts and spirits), The Hungry (vampires), The Outcasts (angels and demons), The Primal (shapeshifters and werewolves), and The Sorcerers (magicians).

The second part of the book are the instructions on how to use this book to play a game. You’ll find the chapters on how to play the game using the Storypath Ultra system, how to create a character, all the cool powers those characters have, and information on how to run a game of Curseborne.

SIGN UP TO BE NOTIFIED AT LAUNCH





August 2024 Monthly Update
about 2 years ago – Tue, Aug 27, 2024 at 08:40:07 AM

Hello Argonauts,

Once again, the Tuesday before the final Thursday of the month means it's Trinity Continuum update day! No big Aegis news yet, so let's get right into our monthly review.


REWARDS STILL PENDING


Work continues, incremental progress. I'll continue to update as stages shift.

REWARDS DISTRIBUTED TO BACKERS



If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://trinity-continuum-aegis-tabletop-roleplaying-game.backerkit.com



ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <July 2024 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final reward has gone out.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:


TO CONTACT JAMES

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via Kickstarter: Click Richard Thomas under the "Created By" heading on the main page, and then press the "Contact Me" button - the message will come to me!
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.


COMING NEXT WEEK



Coming to BackerKit next week! Sign up to be notified when it goes live!




July 2024 Monthly Update
over 2 years ago – Tue, Jul 23, 2024 at 04:11:13 AM

Hello Argonauts,

Once again, the Tuesday before the final Thursday of the month means it's Trinity Continuum update day! We've had a few previews from our Aegis Atlas over the last few updates, but this month I'm just gonna share a link to the Trinity Continuum Panel (link) from Onyx Path's recent online game convention. The TC Team discusses all of the projects in the works, including the upcoming step out of the alpha universe with Trinity Continuum Steam Wars! 

Check it out <here>

Now let's get to our regular review!

REWARDS STILL PENDING


Work continues, incremental progress. I'll continue to update as stages shift.

REWARDS DISTRIBUTED TO BACKERS



If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://trinity-continuum-aegis-tabletop-roleplaying-game.backerkit.com



ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <June 2024 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final reward has gone out.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:


TO CONTACT JAMES

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via Kickstarter: Click Richard Thomas under the "Created By" heading on the main page, and then press the "Contact Me" button - the message will come to me!
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.

CURRENTLY FUNDING


Scion: Mythic Shards presents alternate realities for the World of Scion and provides new rules for players and Storyguides to incorporate into their games. Each chapter explores a single shard of reality at varying tiers of Scion gameplay. These chapters are standalone from each other and don’t need to be consumed with the other chapters in order to start playing.

Scion’s setting — the World — is an exciting place where heroes are larger than life, and Fate always lurks in the shadows, pulling strings. It is a place of urban fantasy where the legends and myths of our ancestors live in a world that’s much like our own.

But, there are some tales that belong to another world — stories that need another place to breathe and come alive — places like…

  • After the End: A post apocalyptic desert full of peril and opportunities for new beginnings
  • Cyber-Scion: A cyberpunk dystopia where Scions pilot mecha to fight corporate kaiju
  • Farewell to Heroes: Gritty noir cities where Scions are illegal
  • Four Color: A place of superheroes, alter-egos, and over-the-top excitement
  • Space Odyssey: An entire galaxy of starships and aliens

FUNDED in 12 HOURS and now unlocking Stretch Goals! Join in!


June 2024 - Aegis Atlas preview
over 2 years ago – Tue, Jun 25, 2024 at 07:06:45 AM

Hello Argonauts,

It's the Tuesday before the final Thursday of the month, and time for our regularly scheduled Trinity Continuum update. I've got the third in our series of Aegis Atlas previews for you today, so let's get right to the fun stuff!

Aegis Atlas Preview 3

Amulet of the New Face (Artifact •••)

Gifts: Cunning Hero’s Charade

Made of gold and lapis lazuli carved in the form of a stylized face, this useful item allows the wearer to appear to be any general sort of person they wish to be simply by imagining roughly how they wish to look, holding the amulet and spending a point of Inspiration. Someone could look like a strong-backed Nubian sailor, a wealthy Egyptian woman, or any other sort of person they can imagine. This disguise includes the appearance of clothes and similar accoutrements. The one limitation is that, when used in this fashion, it cannot disguise the wearer as a specific individual.

However, the amulet has a small hinged compartment in the back. If the wearer places a drop of blood, a few strands of hair, a fingernail clipping, or any other similar small piece of someone, the wearer can become an exact duplicate of this person. They don’t gain the person’s knowledge, but the user looks, sounds, and moves exactly like the individual in question. Note that this disguise is based upon whoever actually provided the material, not the person the wearer thinks it came from.

Used in either fashion, trivial characters have no chance of piecing this disguise; Inspired characters must use a Gift to see through it or make any roll to spot the deception at a Difficulty of 4.

The Cauldron of Life and Death (Artifact ••••)

Gifts: Balm of Healing, Children of the Hydra’s Teeth, Hand of Asclepius
Tags: Powered 3

This heavy bronze cauldron is large enough for a tall, muscular individual to easily fit inside. It is carved with vivid looking scenes of life, death, birth, and mystical rebirth from the cauldron. Healing someone of a recent injury or illness merely requires filling the cauldron with water, bringing it to a boil, and spending a point of Inspiration, either from the cauldron’s owner or from the cauldron’s innate power. The injured or sick individual must drink from it, gaining all the benefits of the Balm of Healing Gift. This cauldron can also cure old and congenital injuries or disabilities, but to do so, the individual must climb into the cauldron. The boiling liquid does them no harm, and each point of Inspiration spent to empower the cauldron entirely heals one disease, Injury, or other Condition, including anything from missing limbs to blindness. Finally, if someone is dying or has died within the last scene, then placing them in the cauldron and spending three points of Inspiration restores them to life if the user succeeds at a Medicine + Cunning check.

This wonder cannot bring anyone dead for longer back to life, but if the owner places fragments of corpses, or even just handfuls of human bones, then they can spend a point of Inspiration and make a Persuasion + Manipulation check to call forth the dead and add +2 Enhancement to this roll. At this point, a number of fully formed skeletal figures equal to the successes rolled climb from the cauldron. The rules for using these skeletons in combat are identical to the skeletons created by the Children of the Hydra’s Teeth Gift (Trinity Continuum Aegis, p. XX).

Depending upon the state of decay of the bodies or parts of bodies put in the cauldron, these skeletons may or may not have significant amounts of flesh attached to them. These skeletons are brutal and bloody warriors, killing without mercy and with a tendency to run wild and kill indiscriminately if not ordered to attack someone. Once the cauldron’s owner has no more use for these skeletons, they must make another Persuasion + Manipulation (also with +2 Enhancement) to return the spirits animating these skeletons to the underworld, at which point all of them instantly fall to dust. 


REWARDS STILL PENDING


Trinity Continuum: Aegis and the Aegis Atlas are in the first phase of Art Direction, which is Art Notes Prep - the hand-off between production and art. Art notes are collected from developers, projects placed in a holding pattern as artist availability is managed. 


REWARDS DISTRIBUTED TO BACKERS



If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://trinity-continuum-aegis-tabletop-roleplaying-game.backerkit.com



ONYX PATH PROJECT TRACKING

You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <May 2024 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final reward has gone out.

ONYX PATH DISCUSSION CHANNELS

If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:


TO CONTACT JAMES

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via Kickstarter: Click Richard Thomas under the "Created By" heading on the main page, and then press the "Contact Me" button - the message will come to me!
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.

CURRENTLY FUNDING - ONYX PATH ADJACENT


From The Bodhana Group, the Branch Riders tabletop roleplaying game is currently in a campaign on Kickstarter. The Bodhana Group advocates for and utilizes tabletop gaming as a directed therapeutic and clinical practice that can benefit personal growth as well as enhance social and educational services to individuals and families.  Gaming has usefulness in education, skill building and therapeutic applications.

Branch Riders is an RPG that came out of years of design and development - with the help of some of the Onyx Path team - to be a fun and compelling game first and foremost, but with the right therapeutic and skill-building tools "under the hood" for trained instructors to utilize beyond that.

If you're interested in a multi-genre action-packed easy-to-learn and -teach fun game with different approaches to problem solving and a variety of GM tools and player challenges, come check it out!

On Kickstarter Now! They've funded but are looking to unlock Stretch Goals and make the game as amazing as it can be!

May '24 Update - Another Aegis Atlas Preview!
over 2 years ago – Tue, May 28, 2024 at 06:04:15 AM

Hello Argonauts,

The Tuesday before last Thursday of each month is Trinity Continuum update day, and here we are! Why is it on a Tuesday? So that I can check the Monday Meeting Notes posted by Onyx Path each week to see if there's been any developments in the progress of our projects!

Let's celebrate Trinity Continuum update day with another Aegis Atlas Preview!

Aegis Atlas Preview 2


Armor

The best conventional armor of the era is heavy and only moderately protective, but ambrosia-infused wonders can do far more.

Full Plate (Artifact •••)

Base: Composite (Impact Resistant, Slash Resistant)
Edges: Armor Expert •
Tags: Composite, Hard 3, Soft 2, Steel

Well ahead of its time in Greece’s Dark Age, this suit of full plate grants the wearer a distinct advantage over her opponents’ bronze weapons. Clad from head to toe in steel, her appearance on the battlefield signals a grueling fight to come. Creating this armor requires knowledge of producing high-quality steel and techniques for turning it into well-tempered, easy-to-wear, and exceedingly durable armor.

Jaguar Armor (Artifact ••••)

Gifts: Become Invisible, Put on The Beast’s Shape
Edges: Free Running •••, Swift
Enhancement: 1
Tags: Melee (Edged), Quality 2, Soft Armor 2

Created by the Mesoamerican Oracle and priestess Yuritzi, this armor is made from jaguar skin that is soaked in ambrosia as part of the tanning process. Yuritzi outfitted an elite group of a dozen Inspired jaguar knights with this armor, to better protect them from the monstrous chimerae stalking the wilderness.

By spending a point of Inspiration, the wearer transforms into a jaguar. In addition to gaining claws and a tough hide, the wearer moves with the great cat’s swiftness and agility, increasing her Speed Scale by 1. She can pursue foes across difficult terrain without slowing and feels as at home up in the trees as on the ground.

The wearer may also spend a point of Inspiration to become invisible in either human or jaguar form. This doesn’t muffle sounds she makes or hide her scent, but as long as she moves at a walk, none can detect her. This effect ends if she attacks someone or makes a loud noise.

Royal Armor of Colchis (Artifact •••••)

Gifts: Hermes Cloak, Shield of Ambrosia, Godly Aegis
Edge: Armor Expert
Tags: Composite, Steel, Soft 2, Hard 3, Heroic

Considering it their greatest work to date, the Colchian blacksmith Pero gifted this armor to Queen Medea on the anniversary of her coronation. The suit’s exquisite design incorporates particularly fine steel, making it exceptionally light and easy to move in. Without spending any Inspiration, it provides 3 points of soft and hard armor and keeps the wearer comfortable in any extremes of climate, allowing them to fight in blazing heat or bitter cold without ill effect. Activating the Shield of Ambrosia increases its soft armor to 5 points, and activating the Godly Aegis Gift allows the wearer to withstand any single attack or other source of damage without harm. The wearer can only use Godly Aegis once per session.

Superior Armor Padding (Artifact ••)

Gift: Hermes Cloak
Edge: Armor Expert
Tags: Composite (Impact Resistant, Slash Resistant), Hard Armor 1

This modest artifact is designed to be worn under metal armor, making the armor both more comfortable and significantly more effective. While the wearer cannot spend Inspiration to enhance this item, it provides one additional point of both soft and hard armor to any armor the wearer dons and prevents the wearer from being hurt, hindered, or discomforted by mundane extremes of temperature or weather. 

Hey! A great place to learn about the ongoing and upcoming Trinity Continuum projects is probably...

Next month, on June 14-16, Onyx Path will be running their annual Virtual Gaming Convention. They'll be streaming panels on their twitch channel (twitch.tv/theonyxpath). Here's the panel schedule



The big info panels are usually the Opening Ceremonies on Friday and the What's Up With Onyx Path? panel and Trinity Continuum panel on Saturday.



In addition, they'll have a bunch of Actual Play sessions streamed via partner channels over the weekend, including some Adventure!, Aegis, Aether, and Anima on Saturday and Sunday!

If you're interested in playing a game check out the convention link here: https://startplaying.games/event/onyx-path-convention-2024 and if you're interested in maybe running a game, check out information here: https://intercom.help/startplaying/en/collections/7379816-game-master-faqs
 

REWARDS STILL PENDING


Trinity Continuum: Aegis and the Aegis Atlas are in the first phase of Art Direction, which is Art Notes Prep - the hand-off between production and art. Art notes are collected from developers, projects placed in a holding pattern as artist availability is managed. 


REWARDS DISTRIBUTED TO BACKERS



If you need to review your information or pledge status, you can return to your survey by clicking the link in your survey email or requesting your survey link under "Lost your survey?" on our BackerKit project page at https://trinity-continuum-aegis-tabletop-roleplaying-game.backerkit.com



ONYX PATH PROJECT TRACKING


You can read Onyx Path's most recent monthly summary, covering all projects and their status up to that point here: <April 2024 Project Status Summary>

You can find the weekly Monday Meeting blog updates <here>, which note any projects with status changes since the previous Month End summary. The project statuses listed are current as of last Monday, so do check it out each Monday night to see if anything may have progressed!

I will continue to post regular updates every month until the final reward has gone out.

ONYX PATH DISCUSSION CHANNELS


If you've got questions about the rules or setting, or just want to discuss this game with other fans (as well as the Onyx Path writers and developers!), you can check out these Onyx Path discussion zones:


TO CONTACT JAMES

If you've got a question about your pledge or BackerKit page or any part of the process, you can contact me with any of these methods

  • Via E-Mail: Onyx.Kickstarter [at] gmail.com
  • Via BackerKit: Click "Need Help?" from your page, and then fill in the Contact Us form. BackerKit will pass your message along to me.

 
ENDING SOON


At the Gates is a high fantasy tabletop roleplaying game about burgeoning heroes struggling to survive, fighting for what’s right, exploring dangerous places, and saving the world.

Magic fuels all parts of Gaia, from fields of wheat to the people who sow them. Magic is rooted in the living nature of the world: the elements, the mind, the body, and the soul. The Void stands outside the world, and represents all the esoteric concepts such as order, entropy, and energy. Where the Void meets the world, Outlands grow. These places are warped by the intermingling of two opposite magics, and everything that lives there is tainted and dangerous. Hidden inside these Outlands are gates into the Void, standing as literal tears in reality.

You play as heroes who have chosen to buck the status quo and try to change the course of things. Your characters may attempt to change the course of the war, delve into the secrets of daemons and the Void, fight against tyranny to protect what they love in the world, fight to restore balance to Gaia, or all the above.

You can stand at the gates and hold back the tide, changing the course of history. Will you heed the call?